3rd Party Models/Media Chat / Looking for Guidance on Improving Game-Guru Performance

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Kitty90
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Joined: 20th Jun 2024
Location: Paris
Posted: 20th Jun 2024 10:12
Hello Everyone ,

Using Game-Guru, I've been concentrating on my game development for the past couple of weeks and have made great strides. However, as my game has grown more complicated, I've run into some performance problems. More specifically, the overall gameplay performance is being negatively impacted by frame rate decreases and sporadic lag.

Here are some specifics regarding my project:

- The game takes place in a sizable open world with a variety of objects and intricately designed terrain.
- I'm utilising both my own and the Game-Guru store's inventory of assets.
- The player interacts with a number of NPCs and dynamic components.
- A few custom scripts have been added to improve the gameplay mechanics.
- I've attempted to optimise by making the terrain simpler and fewer items, but the performance gains haven't been really noticeable.

I need guidance on the following matters:

Asset Optimisation: Are there particular rules for maximising custom assets so that the performance of the game isn't unduly affected? I would be grateful for any advice on handling surfaces, rectangles, and other asset details.

Scripting Effort: How can I make sure that the performance of my custom scripts is maximised? Are there any scripting best practices in Game-Guru that can aid with frame rates and latency reduction?

Level Designing: What are some practical methods for minimising performance problems in level design? For instance, should I employ occlusion culling and, if so, how should I go about doing so successfully?

General Hints and Techniques: Do you have any more general counsel or lesser-known techniques for maximising Game-Guru's gaming performance?

I also checked this: https://forum.game-guru.com/thread/mlops-222950

Thank you in advance for your help and support.
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Pain
GameGuru TGC Backer
17
Years of Service
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Joined: 4th Apr 2007
Location:
Posted: 24th Jun 2024 18:24 Edited at: 24th Jun 2024 18:29
Kitty90,
First I would like to know what type of hardware you are working with? What are your system specifications? Also would like to know what type of assets are in your game?

Next, I would recommend taking a look at this new LOD system for Game Guru Max: New 3D LOD System - GameGuru MAX
https://forum.game-guru.com/thread/224311

Lee also goes through the LOD here: https://www.youtube.com/watch?v=YxvlJjktObk
Looks like in the comment section there is a note that the LOD was added to the latest release: (personally I have not confirmed this or looked into it, been busy on other projects)
The LOD system is now built into the latest version, Preben contributed it to the community for free. Future artists will be able to generate the LODs when they make their assets and MAX will take advantage of them instantly.

Also, Blood Moon Interactive posted a video (7 days ago) explaining the new optimization settings that have been added to enhance the performance of your game. Learn how to implement techniques such as occlusion culling and shadow culling to make your game run smoother and more efficiently. This might also help.
https://www.youtube.com/watch?v=d_4DCfFvC3s

I hope these help out! I would also consider joining the discord where the majority of the community is currently posting:
https://discord.gg/ggQ95Bkrrk

Pain aka Empower Gaming
Me = noob



and i love The TGC : )

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