Product Chat (Early Access) / Double the speed of shadow rendering - Optimizing!

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Preben
20
Years of Service
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Joined: 30th Jun 2004
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Posted: 22nd Mar 2024 13:24
Support my work: https://patreon.com/PLEMSOFT
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All optimizing is done on my old "i5-7400 CPU @ 3.00GHz - 1060 3gb system" nealy "current" lowest GGM spec.
Delayed shadow got "Island Showdown" to 68 FPS on my slow system

Thanks for considering supporting my work, this is what makes it possible to use the time needed for optimizing and adding features to GameGuru Max core.

Wicked Engine & GameGuru MAX Core Optimizing.

Delayed Shadows, goes from rendering 5 cascade map on each frame to 2 to 3 per frame, it nearly double the speed of shadow rendering.
Cascade 1: Running at 60 fps.
Cascade 2: Running at 30 fps.
Cascade 3: Running at 20 fps.
Cascade 4: Running at 15 fps.
Cascade 5: Running at 12 fps.
Laptop Option:
Cascade 1: Running at 30 fps.
Cascade 2: Running at 20 fps.
Cascade 3: Running at 15 fps.
Cascade 4: Running at 12 fps.
Cascade 5: Running at 10 fps.

Note: By supporting you can also download the latest version of my other apps like:
DBO Viewer
MAX Easy Terrain
MAX Standalone Optimizer
And more!

Thanks for the support
Subscribe and checkout great video's here: https://www.youtube.com/@MakingGames
best regards Preben Eriksen,

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