If there is any possible way to possibly increase upwards movement of the player when they are underwater?
I know the best Idea would be to create the illusion of being underwater, but It's a short puzzle after you fall underwater, with a drown script to simulate a timer. and the only problem is a section for gaining breath to 'reset the timer' so to speak.
If there is no way to increase it, that's fine, but I wanted to reach out to the community first.