Product Chat (Early Access) / [SOLVED] flag path for GameGuru MAX helicopter model

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black_hat111
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Posted: 15th Apr 2023 09:31
I found a helicopter model in GameGuru MAX, I would like to move it using flags, but I can't add any script to it because it's a "static hull" object and nothing else can be selected. If I import a helicopter model not from GameGuru MAX and give it the same script as for opponents that freely move around the flags, the object just doesn't move. Is there a way to solve this, or to make the original GameGuru MAX helicopter object that I like the most move using paths from flags?

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smallg
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Posted: 15th Apr 2023 16:33
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make the static model not static and you can assign a script to it (i.e. change the collision modes from static)
i made a basic waypoint following script before, might work for your needs
lua guide for GG
https://steamcommunity.com/sharedfiles/filedetails/?id=398177770
windows 10
i5 @4ghz, 8gb ram, AMD R9 200 series , directx 11

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black_hat111
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Posted: 16th Apr 2023 09:14
Thank you for the script, but one thing is not working for me. The thing is that the helicopter does not move forward with the fuselage only forward as if sideways.
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black_hat111
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Posted: 16th Apr 2023 09:53
However, this is no longer a problem, I managed. However, I need help with something else. Is it possible to do something like this so that my helicopter with this script does not stop when it is far from the player?
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black_hat111
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Posted: 16th Apr 2023 09:58
Sorry for so many messages, however, this error was my mistake. The problem is now solved! Thank you for your help!
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