good afternoon.
i have not really been on GGM recently, However i have attempted recently to have an inn keeper i want to play an animation and when close talk or purchase.
now the behaviours i have in vanilla do not give this option unless i am being very new.
i can get an attack person behaviour and set in nuetral to play a start animation but i cant get a weapon out of his hand and i cant get a conversation
in a nutshell
1. play start animation
2. when close to him/her create dialog or trade
3. when finish back to animation and loop
just be good to know if this is possible as the stand and talks dont give alternate animations
thanks in advance for any ideas or direction
SB
Im 50 now aint a kid travelled the world been in terrorist bombing shot at near kidnapped. Have an audi a house a fiancee a cat and ex dj and promoter and now home Manager. Have a degree and lots of quals and this is actually all true
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