Product Chat (Early Access) / Dagored .. Characters not working anymore in GG

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HarryWever
3D Media Maker
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Posted: 4th Jan 2023 16:04 Edited at: 4th Jan 2023 16:06
After a couple of updates of GG, a lot of my characters are not working anymore and just sliding around now.
I must be honest i am setting a lot of them as unavailable . i give up on the updates. i do not have the time and energy to change the scripts everytime.
sorry for this..
Harry Wever
Dagored
sorry wrong section.. can this be moved to GG classic
Harry
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AmenMoses
GameGuru Master
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Location: Portsmouth, England
Posted: 4th Jan 2023 20:31
There is a bug relating to animation that could be the cause.

https://github.com/TheGameCreators/GameGuruRepo/pull/4013

The fix is just about to be released.
Been there, done that, got all the T-Shirts!
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synchromesh
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Posted: 5th Jan 2023 00:41 Edited at: 5th Jan 2023 10:30
Quote: "After a couple of updates of GG, a lot of my characters are not working anymore and just sliding around now."

Just checked what i have.

Dinosaur pack = all ok except the T=rex
Centurion = ok
spiders = ok
All the farm animals = ok
drone =ok
Skeleton Pack = ok

i doubt i have them all but out of that lot just the Trex has the problem ..
Which is my favourite

Got him working in Max though with Necrym59's creature behavior
that does not need the your script.
https://youtu.be/Adt_7kgYy44
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HarryWever
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Posted: 5th Jan 2023 12:32 Edited at: 5th Jan 2023 12:40
Quote: "Got him working in Max though with Necrym59's creature behavior
that does not need the your script."

very cool where can i find this behavior?
Harry
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synchromesh
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Posted: 6th Jan 2023 21:17
Quote: "very cool where can i find this behavior?"

Its not in Max just yet
I have been testing it for Necrym59 but should be included very soon.
basically you can easily import all your dinosaurs and they will even follow flags.
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HarryWever
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Posted: 6th Jan 2023 21:36
sounds very cool..thank you
Harry
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HarryWever
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Posted: 11th Jan 2023 11:32
i think there is also a problem in GG with lighrays. if i set that to zero, the most animations work, but if i set above zero, a lot af animations do not function anymore.
Harry
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synchromesh
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Posted: 11th Jan 2023 16:19
Quote: "i think there is also a problem in GG with lighrays. if i set that to zero, the most animations work, but if i set above zero, a lot af animations do not function anymore."

Yep already reported on the Github ..
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