Product Chat (Early Access) / [SOLVED] Adding custom firearms?

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_PlayerV
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Joined: 16th Oct 2020
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Posted: 3rd Sep 2022 18:08
Is adding your own custom firearms (models) possible?
There are templates and guides for melee weapons, but what about firearms, is it possible, or is it still planned (adding templates for them, etc.) or are there no plans for that?
I can vaguely see it being possible, but I'm not certain how hand models should be added/handled, and how should I add the animations.
Any info and/or tips would be appreciated.

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synchromesh
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Posted: 3rd Sep 2022 21:58
We have no info on that yet but i believe a tutorial and samples are planned
No idea when though.
No one ever really leaves.
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Mr.WitherStorm
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Posted: 4th Sep 2022 21:00
there is a tutorial somewhere, people have done it. I'm just not sure where to find it
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synchromesh
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Posted: 5th Sep 2022 00:37
Quote: "there is a tutorial somewhere, people have done it. I'm just not sure where to find it"

Yes that using the classic tutorials with Fragmotion.
The plan at the moment is detachable weapons so you can add your own.
But for now you can use that one,
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_PlayerV
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Posted: 5th Sep 2022 18:22 Edited at: 5th Sep 2022 19:48
[quote=Yes that using the classic tutorials with Fragmotion.
The plan at the moment is detachable weapons so you can add your own.
But for now you can use that one,]

So is it possible to add weapons to Max using the old Fragmotion method, or did I misunderstand you?
Thanks for helping me out, sorry if this question might be stupid, I'm new to this engine.
_PlayerV
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Posted: 6th Sep 2022 20:17
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I think I managed to figure this out. Thanks for your help and replies, everyone!

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