Product Chat / Runtime error 501: image number 96000(loading_main)

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Jisafu
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Joined: 30th May 2022
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Posted: 23rd Aug 2022 15:16 Edited at: 24th Aug 2022 16:24
When I start a certain game (*.exe) I get a runtime error 501: image number 96000(loading_main). When I start this from GGM (test) I don't get an error message and it works perfectly.
Who knows the reason?
Can someone help me?

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Jisafu
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Posted: 24th Aug 2022 16:29
It occurs when starting a compiled game not when testing in Game Guru Max.
Who can help me with this?
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3com
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Joined: 18th May 2014
Location: Catalonia
Posted: 24th Aug 2022 17:58

Quote: "#define RUNTIMEERROR_IMAGEILLEGALNUMBER 501"

It usually has to do with missing sprite images.
If you change anything then you have to change the script as well.
Edit the script named C:\Program Files (x86)\Steam\steamapps\common\GameGuru MAX\Files\titlesbank\default\loading.lua
check for the images loaded and verify if every image is placed/named correctly in your standalone folder.
For example:
Quote: "g_imgHeading = LoadImage("titlesbank\\" .. g_strStyleFolder .. "\\loading-text.png")"


This might help
https://forum.game-guru.com/thread/223469
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Jisafu
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Posted: 25th Aug 2022 10:25
thanks for your reply, i'll check it out, but i'm not very good at programming languages.
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