@synchromesh - Exactly my thoughts as well. I know that Lee is working on the behaviors, thinking that his new code for the attacks or booster animations might be breaking other scripts.
I have already opened new issues on Github for it, the customs are working fine but hopefully, Lee will have time to solve this before releasing his new behaviors this Friday, or people might complain.
(yes, I know some complain about max already on steam but want to get this out before those steamers start to complaining on Friday)