Hello,
I've tried to use the scripts in this thread https://forum.game-guru.com/thread/207801?page=10#msg2532248 but the killcount changes only after the first kill, after it doesn't change, so the door can't be opened. Please, may anyone test this?
Is it possible to apply the script to an entity that it's not an enemy, so that destroying it a door can be opened?
In the map The Big Escape of GameGuru Classic is used the script missiondoor.lua (scriptbank > stories), I've tried to use it in a simple map, but it gives an error message. Is there any other script to use together? May anyone explain how to use missiondoor.lua?
Thank you very much in advance