something struck me when some was asking about cities in ggmax, and so got to work using a really amazing plugin on blender (one i liked that much actually ended up purchasing it) any way the plugin can scan any city around the world and then convert that city in a 3d model in blender.
Scanned the map today, chose a city and random and exported it and re-imported into Ggmax using the textures provided with the plugin. NOW the results aren't amazing, its mainly blocky type buildings, but wanted to share the work here, with screen shots and a link to my google drive for anyone who would like to try the model out for them selves in max.
a few things, might want to resize the model to your liking, but other than that works fine.
heres the screen shots:
and heres the link to the actual model.
https://drive.google.com/file/d/1VUurAJ1OaDdVTJYa4K5TbM4LJ4CeJGY5/view?usp=sharing
hope you have fun with it.