Product Chat (Early Access) / Hostage Behaviour

Author
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lordjulian
10
Years of Service
User Offline
Joined: 10th Jan 2014
Location:
Posted: 16th May 2022 11:57
The new 'Hostage Behaviour' isn't working for me. I walk up to the hostage and he just sits there.
Julian - increasingly disillusioned and jaded
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3com
9
Years of Service
User Offline
Joined: 18th May 2014
Location: Catalonia
Posted: 16th May 2022 12:34
1- attach "hostage" behavior to the char
2- Make char an enemy (allegiance)
3- No weapons
Laptop: Lenovo - Intel(R) Celeron(R) CPU 1005M @ 1.90GHz

OS: Windows 10 (64) - Ram: 4 gb - Hd: 283 gb - Video card: Intel(R) HD Graphics
cpu mark: 10396.6
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memory mark 2584.8
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Passmark rating: 3662.4

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synchromesh
Forum Support
10
Years of Service
User Offline
Joined: 24th Jan 2014
Location:
Posted: 16th May 2022 12:46
It was the No weapon that sorted it for me
seems most have one by default.
No one ever really leaves.
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lordjulian
10
Years of Service
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Joined: 10th Jan 2014
Location:
Posted: 16th May 2022 13:18
Thanks. The no weapon thing was the rub.
Julian - increasingly disillusioned and jaded
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NicolasDeManila
2
Years of Service
User Offline
Joined: 16th Jan 2022
Location:
Posted: 7th Jun 2022 13:06
That worked great for me.
This hostage behavior is an excellent idea!

I really would like a "Sniper Behavior", with an ennemy on knee or at the ground which shoot with a rifle, doesn't move from his position.
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ericman
19
Years of Service
User Offline
Joined: 16th Feb 2005
Location:
Posted: 7th Jun 2022 16:01
"The new 'Hostage Behaviour' isn't working for me. I walk up to the hostage and he just sits there."

First I thought it could have been a case of the Stockholm syndrome.
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