I noticed doors that use the rotate door script because they are non-animated don't have the option to be locked. I tried using the developer settings but that doesn't seem to do the trick. Is there a way to get these to be locked so I could require a key to use them? Or maybe get the door dimensions or basic door .x/fbx/obj/ect file game guru uses so I could make my own.I tried to take a guess but I was a bit off, LOL. I could just scale them to fit inside the engine but that just seems a bit sloppy. Anyway, any help or tips is appreciated