Seems Like a tradition that every game engine has to show off screenshots of a Sponza scene, So here it is. I didnt make the model, just imported it and adjusted some settings. I tried to use the newly released Intel version, it's over 3 million polys and Max mangled it when i imported it, So I used an older version. There are some transparency issues with some of the textures that I need to work on. I think I'm going to keep working on this scene and render out new screens as the team exposes new graphical features from Wicked Engine.