Hello Everybody,
In GG Classic, it was easy to activate un enemy when another one is killed.
It's what just a use of "ActivateIfUsed".
How does it work in MAX?
I know how to activate an ennemy with a trigger zone by creating a relation between the triggerZone and the enemy entity.
But is it still possible to activate an enemy "Soldier2" when "Soldier1" is killed.
Thank you.