First, this is the Game I'm working on, Titanic Historia.
The Heart stone, one of many scattered to the winds, their origin an ancient temple hidden below the burning sands of a forgotten world, a piece of a bigger ancient machine. Its purpose unclear, but wherever the Heart stones went, disaster would follow in their wake.
Great scientists from around the world under the banner of knowledge and understanding, trying desperately to unlock the secrets of the Heart stones.
And surely, they did opening their eyes to a new found understanding of the Universe. Each Heart stone had a unique property that allowed memories to be stored on a molecular level. The more intense the emotion, the more powerful the memory.
Hooking the Heart stone up to local power networks also gave another unexpected result. Immense power that could revolutionise the world with a second renaissance.
The Historia Program set out to unlock the power of the Heart Stones, but to do so the memories held within must be purified of corruption.
A recruitment program, secret, a puzzle hidden in plain sight in the media, with a message.
“For those that solve the enigma, contact the Historia.”
For a time. Nothing.
Until today. As the puzzle sits revealing its secrets before you, your hands shaking trying to grip the phone as a voice delivers you instructions.
“Come North” he says. “We have a great opportunity for you.”
You have spent a lifetime. Living in anxiety, yet there was no fear. The curiosity was too strong to ignore, and without a moment's thought you would begin a journey into a world you never knew existed.
In need of some brains.
Does any one have ANY idea how I can make Titanic sink, ive tried animating her in blender and exporting but so far every attempt to import the animated fbx FAILS.
Im stuck. Ive tried everything I can think off.
Setting the ship to physics on just causes the ship to spin around in a circle and fly off into space. any ideas would be really appreciated.