Quote: "as in the demo game Disruption, you set a switch in connection with a brick that is then collected"
Where that brick is? some shot?
Usually, the object (the brick) is attached to a script, like the key that has
key.lua that script uses to run 2 lua commands, as follows:
Quote: "Collected(e)
Destroy(e)"
The first one "collects" the object, and the second one destroys the object, so, no more bricks there, at least you have a ton of bricks with a script attached.
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