Quote: "Also (perhaps a more serious request), please add some randomisation (within situational context) to phrases spoken my NPCs. Currently, they get repetitive."
Noticed that today and i dont think randomising them will help. They will still the same but at different times
If i was seriously considering developing a full game i would give each character his own set of custom ones.
Its the only way to get it right.
No one ever really leaves.