Quote: "In any case, according to TGC, they do not plan to have lightmapping in MAX, but only use real-time/dynamic lighting/shadows in MAX."
That is perfect actually it solves quite a few rendering problems, and there is nothing wrong with a realtime/dynamic lighting sure it eats a LOT of memory and a rendering hog, at highest settings, however two, three years from now, the performance will have doubled, with new hardware, so definitely long term it is better.
I am all for the new system, I didn't even bake lightmaps in classic..........was pretty pointless, lee him self admitted very few people actually use it.
Win10 Pro 64bit----Intel i7 4770k @ 3.5GHZ----GTX 1660 6gig----16gig ram