3rd Party Models/Media Chat / Looking for assistance converting store models to GameGuru

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Robert F
11
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Joined: 2nd Jul 2013
Location:
Posted: 29th Mar 2022 23:09
I have a few Gamecreator Store models and they're all marked for Unity, Unreal, and Other game engines but I never have marked them for GameGuru and I would like to. What are the requirements for GameGuru?

All my models are either FBX with PNG, or OBJ with MTL and JPG
~Fps Creator since 2006~
Wolf
Forum Support
17
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Joined: 8th Nov 2007
Location: Luxemburg
Posted: 2nd Apr 2022 00:43
.X and .dds.
Needs a .fpe and an icon.

GG C uses PBR maps marked "_color" "_gloss" "_metalness" "_emissive" and "_normal"
Alternatively it uses DNSI textures marked accordingly (_D,_N and so on)

GG max uses PBR.
Robert F
11
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Joined: 2nd Jul 2013
Location:
Posted: 4th Apr 2022 20:25
Ok so the same as FPS Creator was. Should be easy then! Thanks Wolf
~Fps Creator since 2006~
Wolf
Forum Support
17
Years of Service
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Joined: 8th Nov 2007
Location: Luxemburg
Posted: 5th Apr 2022 06:23
Pretty much, just be sure to have the right shader (usually either apbr_basic.fx or entity_basic.fx) in the .fpe or your props will not render correctly. Have fun!

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