This post has been marked by the post author as the answer.
Ok, so did a bit of delving and this line is part of the "physics shapes" section of the .fpe file.
For example in entitybank/Medieval/home.fpe I have:
;physics shapes
physicscount = 1
physics0 = "0,22.8015804291,30.4000015259,0.979176461697,0,0,0,0,0,0"
I couldn't find an entry matching what you are seeing so it isn't from one of the stock models.
I imagine that the engine must display this as part of some debugging that may have been added to track down some problem or other and which didn't get removed prior to release.
It probably isn't part of a script as to the best of my knowledge the .fpe lines are only read in by the engine itself and are not accessible via a Lua function call.
Report on GitHub would be my advice.
Been there, done that, got all the T-Shirts!