So, I did a few tests. First, i tried a test that i did on the last build that ended up freezing up Max. the test was that i created a new biome, added a squad of enemies and a squad of allies, plus a spawn point, it worked fine on this build. Plus a bug seems to have been fixed where the allies would begin shooting at me after they went into attack state. So in that regard, my performance complaint for editing seems to be resolved. Now regarding the performance while playing the sample games. I hate to admit when i'm wrong, but i'm wrong. I tried the demos on my wife's laptop. and while according to online benchmarks i've researched, the performance of my desktop SHOULD be slightly above her desktop based solely on specifications. The truth is there's apparently something to be said about newer hardware despite what specifications say. My wife's laptop not only ran max, much much faster, but it looked A LOT better. On my desktop, everything has a very slight cartoon look for some reasonand just doesnt look right. While on the laptop textures look crisper, less cartoony, much better contrast, just generally better in every way.
As a comparison, hardware specs for desktop and laptop
Desktop:
Intel Core i7 2600 3.4ghz
8GB DDR3 RAM
nVidia GTX 980 Strix 4GB VRAM
500Gb Primary HDD, 82GB Free
2TB Secondary HDD, 254GB Free
32GB Readyboost Flash Drive(x 2)
Laptop:
AMD Ryzen 5 4600H 3.0Ghz
8GB System RAM
nVidia GTX 1650 4GB VRAM 8GB Shared
500GB HDD
So anyway, all issues are resolved, whatever was causing my editing problems last week has been fixed and as far is my performance issues while playing the demos, i apparently just have old hardware.