Product Chat (Early Access) / Small problem with a Road in Max

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UltraVox
GameGuru TGC Backer
17
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Joined: 13th May 2007
Location: Into The Light
Posted: 8th Feb 2022 15:01 Edited at: 8th Feb 2022 15:07
I found an old model of a road from the time of Reloaded and I deposited it on a map of Max. I tried assigning it sound 10 (Tarmac) and it worked. But for several days, I have been unable to get the sound (footsteps) to work on this road.

I recovered all the files, here in a "Road 03.rar" file.

I modified the .fpe (materialindex=10) and it worked for 1 day or 2.
But for several days now it hasn't worked and I don't know why.

Well, ok, it's an old model.
But if I know how to proceed with this one, I would know how to proceed with the others.

Thanks for your help.

[MOD EDIT]
Sorry you cannot post models you did not create yourself.
There are very strict rules that can lead to a ban
3D Test Computer (for Max) :
Intel(R) Core(TM) i5 4460 - CPU 3.20 GHz (4 cores)
NVIDIA GeForce GTX 1060 (6 GB)
16 GB Ram - SSD Hard Drive - Windows 10 Pro 64 bit

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UltraVox
GameGuru TGC Backer
17
Years of Service
User Offline
Joined: 13th May 2007
Location: Into The Light
Posted: 8th Feb 2022 15:14
Ok I understand. Receive my apologies.
Can I publish the .fpe and the .X , without textures ?
3D Test Computer (for Max) :
Intel(R) Core(TM) i5 4460 - CPU 3.20 GHz (4 cores)
NVIDIA GeForce GTX 1060 (6 GB)
16 GB Ram - SSD Hard Drive - Windows 10 Pro 64 bit
smallg
Community Leader
19
Years of Service
User Offline
Joined: 8th Dec 2005
Location:
Posted: 8th Feb 2022 16:28
best thing to do is post on github and then if they need the model for specific testing you can email it directly to the team - though it's unlikely they will need it if it's a material index issue
lua guide for GG
https://steamcommunity.com/sharedfiles/filedetails/?id=398177770
windows 10
i5 @4ghz, 8gb ram, AMD R9 200 series , directx 11

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