Work In Progress / NeiR: Lands

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DenZelik
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Posted: 1st Feb 2022 13:11 Edited at: 1st Feb 2022 13:21
NeiR: Lands


Developer: OiP







Description:

The world has been reborn again. Little is known in it, the places are at a distance of 1000 kilometers, then 1 kilometer. And in this randomly chaotic world, an equally random traveler appears, who simply travels and explores new lands. Suddenly, he gets involved in a story that will help bring this world into final order and help start not just living, but Living. 3 classes with unique gameplay: berserker, archer and mage.

The Berserker has increased health regeneration, as well as all his skills consume his own health.

The Archer has an increased movement speed, a lot of skills for movement and arrow combinations, and due to his lightness and fragility, instead of health, he has a number of blows to death.

The Magician has a reserve of mana, and creates spells by combining 3 spheres.


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DenZelik
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Posted: 9th Feb 2022 11:17 Edited at: 9th Feb 2022 11:18
What do you expect more from dungeons in Action-RPG games?


1. More battles with enemies.
2. Elements diluting the Action part of the game: puzzles, platforming elements.
3. Places where you can collect significantly more loot.
4. Everything at once!!!
Cryengine 5, GameGuru and UE4 - one love
Wolf
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Location: Luxemburg
Posted: 27th Feb 2022 05:29
Quote: "What do you expect more from dungeons in Action-RPG games?


1. More battles with enemies.
2. Elements diluting the Action part of the game: puzzles, platforming elements.
3. Places where you can collect significantly more loot.
4. Everything at once!!! "


Neither and none of the above.
I mostly expect lore friendly expansion of the plot and some kind of reason to be there and story element that expands from there.
DenZelik
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Joined: 4th Sep 2018
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Posted: 26th Mar 2022 12:59
[Dungeon Update Teaser]
Cryengine 5, GameGuru and UE4 - one love
Harkin Hails M.
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Playing: With Rocks. Ooga Booga.
Posted: 29th Mar 2022 11:58
Heh, this looks like something interesting (going through WIP stuff).

Quote: "What do you expect more from dungeons in Action-RPG games? "


Like Wolf said above, plot, character development and an adventure. Even in most generic but fun action-RPG's like Dragons Dogma, I wouldn't touch them without some reason to be there.

While we're at it, is this a paid product? Even if free, I feel like Square Enix will be pissed. Might wanna be careful with that name. Big publishers have sued over less.
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