Author
Message
Rector
5
Years of Service
User Offline
Joined: 11th May 2019
Location: Manchester
Posted: 21st Jan 2022 23:24
While messing around with GGM, I noticed that if I built a small map with a compound and then placed zombies outside the fence. They failed to react to my player when I walked up to the fence.

I would expect the zombies to move towards the fence in order to get to the player, but they seem to fail to do that.

Will they do this in the March release?
Processor i9-9900k CPU@ 3.60GHZ
Ram 32GB
Windows 10 64bit
GeForce RTX 2060
PM
UltraVox
GameGuru TGC Backer
17
Years of Service
User Offline
Joined: 13th May 2007
Location: Into The Light
Posted: 22nd Jan 2022 15:20
I did a very quick little test. I created a zombie in the Character Creator and dropped it on a map. He doesn't even move. It is completely frozen, without any animation.
UNIRD12B
GameGuru TGC Backer
10
Years of Service
User Offline
Joined: 2nd May 2014
Location: Canada
Posted: 22nd Jan 2022 16:46
Quote: "I did a very quick little test. I created a zombie in the Character Creator and dropped it on a map. He doesn't even move. It is completely frozen, without any animation."


Did you apply a BEHAVIOUR to it ??

UNIRD12B
Let\'s actually make something happen with this one !
synchromesh
Forum Support
10
Years of Service
User Offline
Joined: 24th Jan 2014
Location:
Posted: 22nd Jan 2022 17:54
AI is currently very erratic with Zombies
Sometimes Zombies work, Sometimes they do not and it seems to differ with each launch and exit.
They should also follow flags if there is no one around which is also not working correctly.
Added to Github.
The only person ever to get all his work done by "Friday" was Robinson Crusoe..
PM
UltraVox
GameGuru TGC Backer
17
Years of Service
User Offline
Joined: 13th May 2007
Location: Into The Light
Posted: 22nd Jan 2022 18:29
@UNIRD12B
Quote: "Did you apply a BEHAVIOUR to it ??"

Yes, of course.

Login to post a reply

Server time is: 2024-12-22 04:55:32
Your offset time is: 2024-12-22 04:55:32