Hi All,
Here is today's broadcast:
And the questions we could not reach during our live chat:
Q> What is the stage of improvemts of the A.I?
A> Work continues on both Zombie and specially the soldier behaviors. The aim is to match typical reactions to what you see in modern games. Nothing too fancy, but basics stuff that works as expected.
Q> Please add to make the trees sway in the wind.
A> For feature requests, you can use our issues board to suggest ideas here: https://github.com/TheGameCreators/GameGuruRepo/issues
Q> I did several tests with 2 pc, with the gameguru max with the fps when they go down to 30, like 27 or 15, the game slows down along with the physics?
A> We are really interested in working with anyone who has met the minimum specs and is not getting 60 fps. We plan some lower end optimizations to ensure you can get 60 fps.
Q> Can I sell the game or earn something for that?
A> Yes you can. Any game you make with GameGuru MAX can be sold and distributed, no strings attached.
Q> Will there be a slider to adjust the slope of the auto terrain adjustments? This addition is amazing.
A> I think that is a good idea. Please post your suggestion on our issues board with an idea where you see the slider going, thanks!
Q> Why you in the terrain generator do not add a way to generate rocks? Like near the ocean.
A> We are working on biome refinement in the next few weeks. I think rocks will be needed, watch this space!
Q> My primary focus is indoor environments, what is being planned to improve, considering classic was for the most part outdoor engine
A> There are no specific plans for indoor environments for the Early Access release, aside from the ability to drop in prefab buildings and of couse, laying down floors, walls and ceilings with the grid system.
Q> Do you plan to add a cutscene editor?
A> There are no plans to add a cut scene editor in the March release of GameGuru MAX.
Q> Do you plan to add animation zones? (zones that forces NPC's play specific animations)
A> There are no plans to add animation zones at this time. We may look at this again as part of the larger design for getting good RPG logic crafted, which I dare say will include animation triggers as the character is talking, moving and acting.
Q> Is there any elevator system ?
A> There are no plans to add an elevator system for the release, but I think we will be adding moving platforms at some point, probably when we work on the Puzzle Genres.
Thanks for all your questions, more answers next Wednesday 4 PM GMT. Also, Happy New Year everyone!!
GameGuru Classic will continue to be supported with bug fixes and functionality additions.