Quote: "
.dbo is becoming ( or is now ) a closed format.
Max model packs are not free to use in other engines like Classic as far as i am aware.
You would need to clarify that with TGC.
"
BTW I looked around in the max assets library a bit and found this, however this is not applicable to all media in the max library, in some instances they commissioned media and own the rights.I think the TGC store has also updated license agreements with regards to engine support.However as mentioned previously with DBO becoming a closed format, it is going to be a lot harder to convert media to use in another engine.
I will add some people don't like this, however I have no problem with it as it has greatly reduced instances of piracy as well as reduce risk of abuse of assets provided.I mentioned a few months back once assets leave the gameguru environment, control over how assets is used in no longer in the control of TGC or the artists.
The closed format and better protection of assets was necessitated because while TGC has commissioned content in the past, where the license was transferred to TGC, they also have a fair number of DLC's that are under license to sell, where the creators of the DLC still retains the license and copyright to the assets. So it is a bit trickier these days. I understand that people find that the assets provided by TGC and store is really attractive because it is cheap as chips, however assets wasn't necessarily intended to be used outside of the TGC environment, or really supportive of environments like unreal or unity. Most artists would prefer that their assets stay within the TGC environment.
Quote: "License Terms for Entity: Brittlebush - Plant D. This asset is part of the Red Desert collection by Silvertm.
You have the rights to use this dbo file and its related dds texture files in any GameGuru MAX game you create and are free to distribute your games for free or commercially.
You may not distribute this file on it's own or part of an asset model pack.
You may not use this file with any other game creation tool (eg Unity, Unreal, etc)
You can contact the author of this asset if you wish to license the model in other formats or for other means."
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