Hi All,
Here is the recording of today's broadcast:
And here are the answers to questions not answered in the live chat:
Q> Will there be any sort of cutscene tool in the engine? Or is it something either for the future as a ''maybe''? Or not at all, and only with tools available in the store?
A> There are no plans to have a cutscene editor in GameGuru MAX. I believe this may be provided by a third party however
Q> Will there be sound effects that act like "audio spotlights".. Example, sound that can be heard in front of a tannoy system but not from behind so much, in other words a cone of sound?
A> There are no plans to add 'cones of sound', only 3D sounds that are point based.
Q> I pre-ordered when gameguru Max first started with your company telling me they do not see where I pre-ordered could you please check into this for me before I preorder again?
A> Best thing to do is contact our support system and we can then track down your email/account details and see where your order went.
Q> Are there any speed optimizations to do as since terrain was added I have been getting 30 fps?
A> Yes we have a few big optimizations still to perform. If you can post the MS count to the right of the terrain related metrics when you press TAB in Test Level (or even better a screenshot), we can see if your system is CPU or GPU bound when it comes to terrain.
Q> Will the weapon templates you mentioned be for Blender?
A> There will be no specific support for Blender files, the ones we use internally are ".MAX" files (strangely enough), but we will certainly listen to those interested in getting exports of different formats as required.
Q> Is there a recommended graphics program for customizing GG assets?
A> We have no specific recommendation, but the best place to start is our GameGuru forums as many community members use a variety of tools to customize the assets for their games.
Q> What about if you wanted to use the auto-generated terrain but only wanted a single island 5km in size?
A> We are adding a function to allow the edges of the editable area to be sank into the ocean so you end up with an island
Q> Can you make multiplayer games?
A> Multiplayer games are not supported in the first release of GameGuru MAX.
Q> Is MAX going to have Fantasy, medieval, etc attachments?
A> After we have got the shooter genre to a high visual, performance and gameplay quality (modern game standard), then we do have plans to expand MAX to support RPG and Puzzle genre's, which of course means lots of Medieval assets for you
Thanks for all your questions, more answers for you next Wednesday at 4 PM BST.
GameGuru Classic will continue to be supported with bug fixes and functionality additions.