The GG paint w/ textures is #37 or so of a long list of quirky tool sets in GG Classic.
What you mean by slow and stumbly, I'm not sure, but if you select a texture from the bottom
stages of the menu squares, you have to go over the terrain multiple times in order for that
texture you selected to finally bleed through the layers of the past. I'm not sure how they where
able to achieve the behavior of this weird effect?
Also, there is a kind of partial write over of data corruption when you choose multiple textures.
If you're intention is to paint with several textures at once-- it seem to produce that also.
Sept or March?! Seems I heard it was posted in 2018 or 2017 perhaps?