Product Chat (Early Access) / Import animated GLTF

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Juande
13
Years of Service
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Joined: 2nd Sep 2011
Location:
Posted: 2nd Sep 2021 21:13
Hi,

I have a problem with the import option of GG Max.

I have created a simple geometry (door) with an armature with two bones in blender. One of the bones move the door from the edge (this bone doesn't deform the geometry). This model is exported using GTLF export module of blender.

When I import the GLTF in GG Max, the frame of the door, the door and the most important... the animation are rotated... the door is not moved in Y axis otherwise X axis.

Do you know what can happen?

Thank you very much
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3com
10
Years of Service
User Offline
Joined: 18th May 2014
Location: Catalonia
Posted: 2nd Sep 2021 22:00
This is relatively new here, and at this stage of development most likely it is not completed yet.
The best way to go is raising a bug report on GitHub: https://github.com/TheGameCreators/GameGuruRepo/issues

Prepare some info about the bug, pics, some video with impòrt process till you get what you get, everything might help those guys to fix it.
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