How do i get the true x and y direction angles of the water.
There is a function GetWaterFlowDirectionX and GetWaterFlowDirectionY
If you look at the pic below, at the x and y direction of water you will see on the bottom of the screen it prompt a value of -1
even that the slider sits at 32
How to get the correct angel of the water to correspond with GameGuru's angle ?
Any help would be much appreciated
Windows 10 Pro 64-bit
Intel(R) Core(TM) i5-4590S CPU @ 3.00GHz
RAM 16GB NVIDIA GeForce GT 730
DirectX Version: DirectX 11