Is the command SetGamePlayerStateSlowMotion() valid? It is found in the Global file as:
Quote: "SetGamePlayerStateSlowMotion: SetGamePlayerStateSlowMotion() -- command used by the default player control mechanism"
The "Get" command is found in both the Global and the "gameplayercontrol" module as
Quote: "GetGamePlayerStateSlowMotion: GetGamePlayerStateSlowMotion() -- command used by the default player control mechanism"
Within the "gameplayercontrol" module it implies that the command takes a binary value as it is written, "if ( GetGamePlayerStateSlowMotion() == 1 ...)"
Alienware Aurora R7 with SSD 256GB boot drive ( C: ) and a secondary drive ( D: ) that is 2TB
Intel(R) Core(TM) i7-8700 CPU @ 3.20GHz 3.19 with Intel Turbo-burst
Installed RAM 16.0 GB
64-bit operating system, x64-based processor
Windows 10 Home
NVIDIA GeForce GTX 1070 with 8192 MB GDDR5 and 8095 MB shared system memory