3rd Party Models/Media Chat / LOD Question?

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GubbyBlips
5
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Joined: 14th Jan 2019
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Posted: 14th Jun 2021 19:27
NOOB question! A model listed on the store shows this description:
"
The model size:
LOD0 = 5853
LOD1 = 3312
LOD2 = 1856
"
Is this auto managed system, or - how does it work?
Possible to force model to always render to say LOD2?
Thanks.
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Teabone
Forum Support
17
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Joined: 8th Jun 2006
Location: Earth
Posted: 15th Jun 2021 04:03 Edited at: 15th Jun 2021 04:09
Depending on the distance from the player in game, the different stages of Level Of Detail versions of the 3D model will load. This is good for performance with complex looking objects. Its automatic by default, using the sliders in the editor's settings as reference point. I believe you can control the distance also individually for objects in their FPE settings.

I've not used these FPE settings, but here are a few:

lod1distance = #
lod2distance = #

This should allow you to force at what point the LOD variant loads. Maybe you can trick the model into only loading LOD2 by having it the closest to the player by distance.

There are also these FPE settings (though again ive not personally modified them to see what results you'll get):

notanoccluder = #
disablebatch = #

Ive renamed your topic from "LOD Quest?" to "LOD Question?" to not confuse people into thinking this is a question regarding quests.
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GubbyBlips
5
Years of Service
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Joined: 14th Jan 2019
Location:
Posted: 16th Jun 2021 19:09
Appreciate it Teabone -- will see if I can have a go at it between appointments,
dabbing at my own project, and the neighbors tree that fell in our yard!
I hope you don't get humidity where you are!
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