Product Chat / ;orientation not in import file

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grobyken
3D Media Maker
14
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Joined: 19th Aug 2010
Location: Aurensan France
Posted: 13th Jun 2021 12:16
Now it could be me but the new version of GG loaded on to my kit today does not write the ';orientation' group in to the fpe file when using the import model system. I am importing fbx models.
Wolf
Forum Support
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Joined: 8th Nov 2007
Location: Luxemburg
Posted: 13th Jun 2021 12:30
Add it manually?
You can also use this as a simple alternative for your imports: LINK
Honkeyboy
3D Media Maker
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Joined: 16th Sep 2015
Location: Doesnt know half the time ;)
Posted: 13th Jun 2021 14:05 Edited at: 13th Jun 2021 14:06
Yeah getting the same here (thought I was on my own there Ken), yes it works by just copying the ';orientation' section from another fpe and changing the .x/.dbo to match but it really should be there by default. Thanks for the link Wolf could come in handy
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grobyken
3D Media Maker
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Joined: 19th Aug 2010
Location: Aurensan France
Posted: 13th Jun 2021 14:26
Yep thanks Wolf and Honkeyboy. That is just what I did. But of course it should be there for users of GG that don't have/want the inside skills. So as to speak. Shame to break software that was working. A bit careless really. Will check link Wolf. Thanks.
synchromesh
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Posted: 13th Jun 2021 16:49
Quote: "Now it could be me but the new version of GG loaded on to my kit today does not write the ';orientation' group in to the fpe file when using the import model system. I am importing fbx models. "

I have noticed Fpe, layouts and formats changing over the last few builds so i assume its still incomplete or they still have not finalised exactly how they want it yet .
The only person ever to get all his work done by "Friday" was Robinson Crusoe..
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Honkeyboy
3D Media Maker
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Joined: 16th Sep 2015
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Posted: 13th Jun 2021 17:41 Edited at: 13th Jun 2021 18:28
Yes m8 I've noticed that too also if you make a character with CC and assign a weapon e.g fantasy sword it also doesn't get added so sommats afoot lol
P.s just tested a CC character when setting it to always active crashed the editor. (definitely something amiss with the CC characters)
Intel i5 4950 Quad core 3.3ghz AMD FX 6300 x6 cores 3.5ghz(unclocked)
8gb Ram 8gb Ram
XFX R5 2gb AMD Radeon HD 6670 2gb
and a well fed mouse on a wheel

I only smile because i have absolutely no idea whats going on

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