Product Chat / Enemy-Limb-And-Head-Dismemberment

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SkyWolf_89
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Joined: 15th Nov 2020
Location: Germany
Posted: 1st Jun 2021 09:47 Edited at: 1st Jun 2021 13:12
Hello,

how could we implement a limb-and-head-dismemberment function?

Does somebody know, how to do this for classic or even max?

I guess, there is a huge "fan-base" of brutal combat and this would make horror-games and even shooters more immersive.
Honestly, this is the only thing I´m actually missing in GameGuru. I would do this, if I were able to.

Flyin´limbs and rollin´heads, that would be the stuff. [MOD EDIT]

Who would like this feature, too?
But the most important question is: who is able to make a (simple) gore-system?

I would pay extra for this feature

Michael
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Posted: 1st Jun 2021 12:07
If you are looking for something like this:



There is not that feature in GG, in fact, the AI is no ready to do so. You would have to do it yourself.
This means you'll have to re-touch the AI and their animation.
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synchromesh
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Posted: 1st Jun 2021 13:17
Quote: "But the most important question is: who is able to make a (simple) gore-system?"

And thats the big problem .. Nothing simple about creating it.
But for me flying Limbs and heads are just a gimmick so not something i would buy.

The only person ever to get all his work done by "Friday" was Robinson Crusoe..
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Teabone
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Joined: 8th Jun 2006
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Posted: 7th Jun 2021 01:34 Edited at: 7th Jun 2021 01:39
We were able to hide limbs in FPSC with a command called hidelimb=x. It would be nice if we had something like this in GGC. Currently all you can really do is rotate the limbs. In FPSC you could even scale them.

Here is what they looked like in FPSC:


Perhaps make a github request for it and hope for the best?

This allowed for things like head-shots or the removal of character limbs... though it had other applications for non-characters, like the ability to shoot a lock off a safe/chest and fun things like that. Would be cool to have in GG for sure, considering we used have in the previous engine (FPSC).
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