Hi. I have a problem: when building a level the textures are all 100% correct. However, when I test the level all I get is a screen fully covered with millions of muticoloured pixels! If I go back to building the level all the textures are fine again. The program is totally useless when it does this as one cannot make out anything at all - it's just a multicoloured mess. Any idea what I can do about this? Note that I have several graphic -intensive programs on my PC. GGMax is the only one that does this. I have also tried resetting to default - no change.
Grandpa Mike
Old guy in a modern world
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