Alrighty... there was a discussion on 'b' align objects on your map (or is it the 'g' key now?)
https://forum.game-guru.com/thread/222749
So I asked -- "How hard would it be to draw a line on the map and the active entity is spawned all lined up the length of mentioned line? Now that would be a fast convenience. Probably outdoing the AAA littlewigs."
Not too hard. It's potty time! So I decided to do a demo (which I must admit is a bit crude and primitive) because I haven't added the full screen mouse control the GG editor has. So there are several additional controls that could be added upon-- echo; just a DEMO!
*Contains objects perhaps not everyone has, so it's a complete compiled level (w/ no embellishments!)
**Thanks to smallg's getting angles script.
***Thanks to AmenMoses for the > GetEntityPositionX ( e ) < functions... I suspect that's his work. Correct if wrong. What this does is make getting these position values much less lag-prone.