3rd Party Models/Media Chat / PBR Textures Question

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GoDevils
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Joined: 24th Sep 2014
Location: Arizona USA
Posted: 17th Apr 2021 21:16
_gloss and _metalness

I understand what they do, but I can't recall...

_gloss White means high gloss and black means no gloss ??
_metalness White means surface is metallic and black means non-metallic ??

Do I have this right ??

Should these files be in grayscale or RGB format ??

Thanks
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RustyNuts
GameGuru TGC Backer
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Posted: 18th Apr 2021 05:21 Edited at: 18th Apr 2021 05:23
Check out the tutorials section Belidos had a great guide to texture sets.
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Belidos
3D Media Maker
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Posted: 18th Apr 2021 05:56 Edited at: 18th Apr 2021 05:59
In GG the _gloss is actually a roughness map, not a gloss map, so black is glossy and white is rough (no idea why Lee switched it like that, but that's what we have to work with).

_metalness is the metallic texture with white being pure metallic and black being non-metallic.

Bother are gray scale.
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GoDevils
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Joined: 24th Sep 2014
Location: Arizona USA
Posted: 18th Apr 2021 22:18
Thanks Belidos3D

Thought there was something different for GG. But never thought to look under the tutorials.
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