Scripts / How to put chasing sounds | Help please

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SilverBird
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Joined: 12th Apr 2021
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Posted: 17th Apr 2021 09:41
Does anyone here know a script on how to put voice sounds on a zombie while chasing you?
GubbyBlips
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Joined: 14th Jan 2019
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Posted: 17th Apr 2021 16:46
If you want your zombie friend to recite Einstein's theory of relativity while running to get to University class with you on time -- Wouldn't just changing the sounds @ properties manage that?
For further inquiry- here's the forum search results;
https://forum.game-guru.com/search?q=sound&type=threads&boardid=
To customize your own; have you ever searched global.lua? ie "sound"
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SilverBird
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Joined: 12th Apr 2021
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Posted: 18th Apr 2021 01:08
Do you have tutorial how i didn't find in threads?
GubbyBlips
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Joined: 14th Jan 2019
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Posted: 18th Apr 2021 02:34
Don't know which zombie (therefor script) you are working with? that should be in the script attached to the AI model.
Have you changed the "properties" sounds to see if that satisfies your idea? When you click the model on the map... in that menu you will see properties, and at the bottom are sounds. I see that AI like soldiers do not have the sounds slots filled but -- the random zombie I loaded to look at had sounds assigned to the sounds slots (this was the party zombie)-- so could you try that first and let us know...
If you have a different system, it will require a closer inspection of the script.
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