Product Chat / Black Car wont shine?

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Mr Love
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Joined: 9th Jun 2005
Location: Sweden
Posted: 28th Mar 2021 18:17
I tried everything but the black car wont shine and looks very matt. Is there a way to make black or very dark objects shiny as well?
Playin with an idea of a 30s Mafia game, so I want some shiny cars...
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Avenging Eagle
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Posted: 29th Mar 2021 08:22
Yes; if the model is PBR, make sure your _gloss texture is also black on the bits you want shiny. Game Guru calls it "gloss" but actually it works like roughness map, where white is rough (not shiny), and the more black bits are, the shinier they are.

If the model is DNS, make sure the _S texture is white or almost white on the bits you want shiny.

AE
Mr Love
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Posted: 29th Mar 2021 14:56
Sadly it did not do The trick, maybe its to Dark, wanted it to mirror a bit. Any idea why there is no shadow? :/
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GraPhiX
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Posted: 29th Mar 2021 15:47
@Mr Love is that a DLC asset or a custom one ?
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Mr Love
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Posted: 29th Mar 2021 16:10
Custom one...
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GraPhiX
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Posted: 29th Mar 2021 16:14
ahh ok i would have had a look for you, custom assets cannot be shared on their own if you send me the textures and fpe by private message i can have a look at them for you
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GraPhiX
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Posted: 29th Mar 2021 16:21 Edited at: 29th Mar 2021 16:22
try adding the attached file to your asset folder change the name to your texture name
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Wolf
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Posted: 1st Apr 2021 13:16
Quote: "Any idea why there is no shadow? :/"


Does the .fpe reference a shader file? Might also be why the roughness map does not work.
Mr Love
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Posted: 1st Apr 2021 21:00
It does work on enlighted objects but not on dark ones...
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Wolf
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Posted: 2nd Apr 2021 13:18
Does this car have more than one diffuse/albedo texture?

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