Quote: "There's no such thing as bug free, gameguru, and pretty much every piece of software in existence will always have bugs in some shape or form, and fixing those bugs will always introduce new bugs, that's the nature of programming, all you can do is limit the impact of the bugs."
Geez. Thanx for the answer but, Alas.
I was born on the 13th of January of the year 1970, which makes me very much capable of knowning that there are always bugs - You don´t need to adress to me as I would also be dumb. I have programmed on ATARI 8-Bits and I have programmed a SIEMENS IC35 and I have prgrammed and am programming music on AMIGAS on STs, doing sounddesign for Native Instruments and others, mixing and mastering since always and ever on modern PC with ADDAs and I own a phalanx of Synthesizers, Samplers and whathaveyou. Yes, there is always bugs, but there is also GOOD code. My question wasn´t intended to entertain you. It´s completely obvious that complex software has bugs and it will be worse with 64-Bit code.
The question was O B V I O U S L Y heading at the announcement of Lee to issue a version any time soon this year, that will be free of all KNOWN and listed bugs in the DEV-zone.
[ MOD EDIT: Keep your condescending choice of words off the boards please.]
Btw: The "OS" of some early homecomputers is quite bugfree interms of performing how they were intended to perform - if not near perfectly bugfree, but then quite so. Steve Wozniak, comes to mind?
Thanx anyway for the tip on Steam and archiving versions. I ll freeze that version when your posts as a reaction to the build seem to be the most benevolent ones. THAT one must be it then...
Addendum: I was not planning to "freezse" BETAS. I was meaning finished and polished versions. This should be a function in Steam IMHO.