Product Chat / wee tree

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GubbyBlips
5
Years of Service
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Joined: 14th Jan 2019
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Posted: 15th Mar 2021 19:28
Some small trees have no collision, and also it doesn't make sense to have a box around the entirety of the tree mesh (the branches are flexible) but also a person shouldn't walk right through the trunk. So a small cylinder shape, just larger than the trunk would be fine. Then aside from placing an invisible barrel at every tree location, (more resources) any easier .fpe setting or something? Thanks.
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smallg
Community Leader
18
Years of Service
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Joined: 8th Dec 2005
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Posted: 15th Mar 2021 20:35
is this classic? yes trees have a specific collision shape, the foliage folder would be a good place to check for a similar tree but try
collisionmode = 59
lua guide for GG
https://steamcommunity.com/sharedfiles/filedetails/?id=398177770
windows 10
i5 @4ghz, 8gb ram, AMD R9 200 series , directx 11
Cobbs
4
Years of Service
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Joined: 20th Sep 2020
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Posted: 16th Mar 2021 14:52
Maybe MAX would be a good time to release a revised updated and cleaned up version of the GG Classic collection of entities? I've read about the inconsistencies in the library, since it was made over such a long timeframe. This process would be like remastering a musician's discography to sound in-line with one another. Anyone up for it?
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