Scripts / raycast animated surface

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GubbyBlips
5
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Joined: 14th Jan 2019
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Posted: 6th Jan 2021 19:52
Yes, was wondering, in global.lua
IntersectAll says returns 1 if "hits ANY entity or lightmapped geometry"
But it doesn't seem to return on animated object--
I want to detect decals or specifically "liquid" in Sci-Fi pack...?
Probably other surfaces going forward. (Regular objects ARE working...)

Everything is turned on (dynamic, isimobbile = no, physics yes, always active = yes
BTW- I have a New Question about "always active" I guess for later...............

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AmenMoses
GameGuru Master
8
Years of Service
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Joined: 20th Feb 2016
Location: Portsmouth, England
Posted: 6th Jan 2021 20:06
Nope, you won't get collision on decals by default.

Maybe if you change the fpe settings for the decal?
Been there, done that, got all the T-Shirts!
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