Scripts / raycast animated surface

Author
Message
GubbyBlips
5
Years of Service
User Offline
Joined: 14th Jan 2019
Location:
Posted: 6th Jan 2021 19:52
Yes, was wondering, in global.lua
IntersectAll says returns 1 if "hits ANY entity or lightmapped geometry"
But it doesn't seem to return on animated object--
I want to detect decals or specifically "liquid" in Sci-Fi pack...?
Probably other surfaces going forward. (Regular objects ARE working...)

Everything is turned on (dynamic, isimobbile = no, physics yes, always active = yes
BTW- I have a New Question about "always active" I guess for later...............

PM
AmenMoses
GameGuru Master
8
Years of Service
User Offline
Joined: 20th Feb 2016
Location: Portsmouth, England
Posted: 6th Jan 2021 20:06
Nope, you won't get collision on decals by default.

Maybe if you change the fpe settings for the decal?
Been there, done that, got all the T-Shirts!
PM

Login to post a reply

Server time is: 2024-04-24 16:15:41
Your offset time is: 2024-04-24 16:15:41