Yes, was wondering, in global.lua
IntersectAll says returns 1 if "hits ANY entity or lightmapped geometry"
But it doesn't seem to return on animated object--
I want to detect decals or specifically "liquid" in Sci-Fi pack...?
Probably other surfaces going forward. (Regular objects ARE working...)
Everything is turned on (dynamic, isimobbile = no, physics yes, always active = yes
BTW- I have a New Question about "always active" I guess for later...............