Hi, im new to this software and im trying to desing a level where most common soldiers can be killed but some of them can not. Im trying using this script:
For the soldiers that are unkillable i use "SetEntityHelath(e,10000)" so they wont die when they get headshot.
So far i can make a level where all enemies are unkillable OR a level where all enemies can be killed. But i cant combine them.
Can someone help me with this? PLEASE
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