I wonder if those particles made with AGK particle editor would be compatible with GGMax? Or if need some tweak to make it compatible with?
I guess the GGMax stock particles are made with that editor, if so, they are amazing, anyway, not all of them are working for me, and it looks like you can't use 2+ particles in the same scene, for example, I've placed some 2 torches and a fire stock particle in one and another one in the other torch, just the fire particles works in test mode, however, if I deactivate the fire particle then the other one works fine. Or course this might be because of the development stage, and it can be very normal atm.
Yes, we need someone talking to us about that particle editor in GGMax, when done.
I would like a particle editor integrated into GGMax.
Edit: typos.
Laptop: Lenovo - Intel(R) Celeron(R) CPU 1005M @ 1.90GHz
OS: Windows 10 (64) - Ram: 4 gb - Hd: 283 gb - Video card: Intel(R) HD Graphics
cpu mark: 10396.6
2d graphics mark: 947.9
3d graphics mark: 8310.9
memory mark 2584.8
Disk mark: 1146.3
Passmark rating: 3662.4