Virtual Firing Range: Reloaded
Currently planned for release in Q1 2021
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Hi everyone, I just wanted to showcase this little project we're currently working on.
A while ago, I (the main developer) released my first GameGuru project titled "Virtual Firing Range". It was a flop because frankly, it wasn't that great from design, visual, or auditory perspectives.
That being said, we've completely scrapped
everything and started from scratch. All new ranges, sounds, and improved lighting (and of course, new graphics with MAX's Wicked goodness).
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Planned Features:
· 3 Outdoor Ranges
· 2 Indoor Ranges
· 3 Virtual Reality Training Exercises
Confirmed Features:
· Improved sound design and weapon realism from the previous game (which used crudely produced sounds and old FPSC MP6 weapons)
· Better lighting and graphics
It's still very much a work in progress, and things are very much subject to change. So far, we only have the first level (screenshots below).
I also anticipate that school will get in the way, but I have to focus my priorities on my education instead of developing a game right now.
Anyways, I hope to update you guys soon.
-Outlaw SoftwareSpecs:
Building a new PC at the moment, so these are predicted:
CPU: AMD Ryzen 5 3600XT - 6 cores, 12 threads @ 3.8 GHz (not overclocked)
Memory: OLOy - 16GB (2x8) DDR4 @ 3000 MHz
Storage: Samsung 860 EVO 1TB SSD + WD Black 2TB HDD
Graphics: XFX Radeon RX 580 GTS XXX Edition @ 1386 MHz - 8GB GDDR5 VRAM
Games I'm making with GameGuru:
None yet...
Websites:
Outlaw Software: outlawsoftware.mozello.com