To start with, as i said before, we need more light types;
Area, Point, Spot, and Directional to start with should be the bare minimum to achieve good lighting in a scene.
And not only that we need more control over those lights, at the moment all we have is the ability to translate them in the world, change the colour, and change the range (which technically isn't range, it's radius). We need more options:
For example the spotlight range should be a distance from the spot, and it should have as well as the current options; Radius and Intensity.
And likewise the other lights should all have intensity.
With regards to ambient lighting, and the sun, the sun should be tied to the ambient lighting, and should be on a slider so if we want to we can reduce the intensity all the way down until there's no light. If we had this in conjunction to a directional light, we could have far more control over lighting, down to even simulating our own sun how and where we want it.
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