1- I want my imported meshes to save as X files, rather than just as dbo.
Quote: "If we have to have it that way, it would be better to have Project Folders, where all media used by the game is stored. So duplicate the exact file structure used in Program Files in the Project Folder, and copy all media used by your game there."
I've suggested something like that
here, and yes it is really nice to have, anyway, take into a count you are duplicating meshes on your entitybank folders, this step should be doing it by GGMax when building a standalone file process.
1- You start a standalone process (via
files>save as standalone)
2- GGMax creates a Project folder with all the involved files there.
3- GGMax add its own default internal files.
4- GGMax creates the folder structure and creates the exe file.
5- GGMax store all these folders within
MyDocuments\Game Guru MAX Files\MyGames\YourGame folder
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