Scripts / Rotating the camera along the plane of the screen

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stv238
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Joined: 23rd Mar 2017
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Posted: 30th Aug 2020 15:14
Hello, I would like to know how to rotate the camera along the plane of the screen, in whatever direction it is directed.

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AmenMoses
GameGuru Master
4
Years of Service
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Joined: 20th Feb 2016
Location: Portsmouth, England
Posted: 30th Aug 2020 19:24
Can you be a bit more descriptive?

Do you mean independently of the player?

You can use the camera override Lua commands to do this, they are listed in global.lua:
SetCameraOverride : SetCameraOverride ( i ) where i is 0-off, 1-position only, 2-angle only, 3-position and angle
SetCameraPosition : SetCameraPosition ( c, x, y, z ) where c should be zero and XYZ are 3D coordinates
SetCameraAngle : SetCameraAngle ( c, x, y, z ) where c should be zero and XYZ are euler angles
GetCameraPositionX : V = GetCameraPositionX ( c ) where V is the X coordinate of the specified camera
GetCameraPositionY : V = GetCameraPositionY ( c ) where V is the Y coordinate of the specified camera
GetCameraPositionZ : V = GetCameraPositionZ ( c ) where V is the Z coordinate of the specified camera
GetCameraAngleX : V = GetCameraAngleX ( c ) where V is the X angle of the specified camera
GetCameraAngleY : V = GetCameraAngleY ( c ) where V is the Y angle of the specified camera
GetCameraAngleZ : V = GetCameraAngleZ ( c ) where V is the Z angle of the specified camera
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