Hi there, had a quick chance to jump on and take a look at something that may assist.
- Go to your GGC CC and create a new character, name the new cc as; sample (i.e saved file name)
- Before bringing the new cc character into a map, close or minimize your GGC.
- Navigate to Files\entitybank\user\charactercreator, and swap/replace sample.fpe file with the one found in zip.
- Or use the following sample.fpe as reference and update your current cc.
This is solve your placement in editor to not see any gun, and also let you place on start marker for passive movement cycle idle/walk/run in tps.
Please note there is a stock frame adjustment needed on run cycle, I had a quick look , some adjustment still required.
Also noted; and I didnt check, though I dont believe the stock rig has a passive strafe. Keep this in mind.
Refer to adjustments in fpe with -- if wanting adjustment.
*remember gg needs restart to read updates on cc .fpe /or start/load new/saved map.
csi_stoodnormal
csi_stoodmovefore
csi_stoodmoverun